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Mastering SFML Game Development
January 30, 2017 - PACKT

Create complex and visually stunning games using all the advanced features available in SFML development About This Book • Build custom tools, designed to work with your specific game. • Use raw modern OpenGL and go beyond SFML. • Revamp your code for better structural design, faster rendering, and...

Buildbox 2.x Game Development
September 30, 2016 - PACKT

Build rich, high production value mobile games and distribute them across different platforms with Buildbox About This Book • Create captivating 2D & 2.5D (isometric) video games for all platforms • Leverage Buildbox to monetize and prepare your games for distribution • This step-by-step tutorial...

Building a Game with Unity and Blender
November 27, 2015 - PACKT

Learn how to build a complete 3D game using the industry-leading Unity game development engine and Blender, the graphics software that gives life to your ideas About This Book • Learn the fundamentals of two powerful tools and put the concepts into practice • Find out how to designand...

Android Game Programming: A Developer's Guide
September 26, 2016 - PACKT

Extend your game development skills by harnessing the power of Android SDK About This Book • Gain the knowledge to design and build highly interactive and amazing games for your phone and tablet from scratch • Create games that run at super-smooth 60 frames per second with the help of these...

Raspberry Pi Computer Architecture Essentials
March 22, 2016 - PACKT

Explore Raspberry Pi's architecture through innovative and fun projects About This Book • Explore Raspberry Pi 2's hardware through the Assembly, C/C++, and Python programming languages • Experiment with connecting electronics up to your Raspberry Pi 2 and interacting with them through...

DS/ISO/IEC 25051 - Software engineering - Systems and software Quality Requirements and Evaluation (SQuaRE) - Requirements for quality of Ready to Use Software Product (RUSP) and instructions for testing
February 14, 2014 - DS

This International Standard is applicable to COTS software products. In this International Standard, the term "COTS" is used as an adjective and stands for "Commercial Off-The-Shelf". NOTE Examples of COTS software products include but are not limited to text processors, spreadsheets,...

Raspberry Pi Electronics Projects for the Evil Genius
January 1, 2016 - MCGRAW

Abstract: 10 brand new DIY projects for your Raspberry Pi! This fully illustrated TAB guide shows how to construct and program all kinds of fun and innovative gadgets with your Raspberry Pi. Raspberry Pi® Electronics Projects for the Evil Genius" features 10 complete projects that showcase cool...

DIN EN 1573 - Bar code - Multi industry transport label
February 1, 2016 - DIN

This European Standard: - specifies the general requirements for the design of transport labels containing linear bar code and two-dimensional symbols for use by a wide range of industries; - provides for traceability of transported units via a unique transport unit identifier code or 'licence...

Inkscape 0.48 Illustrator's Cookbook
April 26, 2011 - PACKT

Each recipe comprises step-by-step instructions followed by an analysis of what was done in each task and other useful information. The book is designed so that you can read it chapter by chapter, or look at the list of recipes and refer to them in no particular order. It is packed with useful...

LaTeX Cookbook
October 28, 2015 - PACKT

Over 100 hands-on recipes to quickly prepare LaTeX documents of various kinds to solve challenging tasks About This Book • Work with modern document classes, such as KOMA-Script classes • Explore the latest LaTeX packages, including TikZ, pgfplots, and biblatex • An example-driven approach to...

DS/EN 1573 - Bar code - Multi industry transport label
December 8, 2015 - DS

This European Standard: - specifies the general requirements for the design of transport labels containing linear bar code and two-dimensional symbols for use by a wide range of industries; - provides for traceability of transported units via a unique transport unit identifier code or 'licence...

ARM Cortex M4 Cookbook
March 16, 2016 - PACKT

Over 50 hands-on recipes that will help you develop amazing real-time applications using GPIO, RS232, ADC, DAC, timers, audio codecs, graphics LCD, and a touch screen About This Book • This book focuses on programming embedded systems using a practical approach • Examples show how to use...

Data Analysis with Stata
October 28, 2015 - PACKT

Explore the big data field and learn how to perform data analytics and predictive modelling in STATA About This Book • Visualize and analyse data in STATA to devise a business strategy • Learn STATA programming and predictive modeling • Discover how you can become a data scientist with the power of...

Learning Game Physics with Bullet Physics and OpenGL
October 25, 2013 - PACKT

A comprehensive set of straight-forward, easy-to-follow tutorials in OpenGL and Bullet Physics that will teach you how modern game physics and 3D graphics work.If you're a beginner or intermediate programmer with a basic understanding of 3D mathematics, and you want a stronger foundation in...

OpenCV 3 Blueprints
November 10, 2015 - PACKT

Expand your knowledge of computer vision by building amazing projects with OpenCV 3 About This Book • Build computer vision projects to capture high-quality image data, detect and track objects, process the actions of humans or animals, and much more • Discover practical and interesting innovations...

Mastering Manga Studio 5
September 24, 2013 - PACKT

Mastering Manga Studio 5 will follow an explanatory, work through manual approach. The main features of Manga will be presented in each section along with exciting tips, vital techniques and impressive workflows.This book is for those who already have some Manga Studio and graphics program...

Inkscape Beginner’s Guide
May 24, 2012 - PACKT

As part of Packt's Beginner's Guide series, each chapter covers an aspect of working with Inkscape, with plenty of screenshots and practical examples. This book is intended for beginning graphic and web designers who want to expand their graphic software expertise. General familiarity with a...

DS/ISO/IEC 19770-1 - Information technology - Software asset management - Part 1: Processes and tiered assessment of conformance
August 2, 2012 - DS

1.1 Purpose This part of ISO/IEC 19770 establishes a baseline for an integrated set of processes for Software Asset Management (SAM), divided into tiers to allow for incremental implementation, assessment and recognition. 1.2 Field of application This part of ISO/IEC 19770 applies to SAM...

Instant Heat Maps in R: How-to
June 24, 2013 - PACKT

Filled with practical, step-by-step instructions and clear explanations for the most important and useful tasks. Heat Maps in R: How-to is an easy to understand book that starts with a simple heat map and takes you all the way through to advanced heat maps with graphics and data manipulation...

ACI MCP SET CD - MANUAL OF CONCRETE PRACTICE CD
January 1, 2014 - ACI

The ACI MANUAL OF CONCRETE PRACTICE (MCP) is the most comprehensive concrete reference set available. It contains all of the widely used ACI concrete and masonry code requirements, specifications, guides and reports. - The largest, single source of concrete information in one set of books - More...

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