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DSF/ISO/IEC FDIS 15897 - INFORMATION TECHNOLOGY - USER INTERFACES - PROCEDURES FOR THE REGISTRATION OF CULTURAL ELEMENTS Organization: DS
Description: The Cultural Specifications can include freeform Narrative Cultural Specifications and Repertoiremaps as described in this International Standard, POSIX Locales and Charmaps conforming to ISO/IEC/IEEE 9945, and other machine-parsable specifications such as FDCC-sets, Repertoiremaps and Charmaps following the recommendations of ISO/IEC TR 14652, and Cultural Specifications formatted using SGML or XML.
DIN SPEC 4002-102 - PROPERTIES AND THEIR SCOPES FOR PRODUCT DATA EXCHANGE - PART 102: UNITS AND QUANTITIES ON WWW.DINSML.NET Organization: DIN
Date: 2011-05-01
Description: NOTE 2 The exchange of data structure and data content between software applications should take place in accordance with the definitions in ISO 13584-32 or ISO/TS 13584-35.
ISO - ISO 20282-1 - EASE OF OPERATION OF EVERYDAY PRODUCTS PART 1: DESIGN REQUIREMENTS FOR CONTEXT OF USE AND USER CHARACTERISTICS - FIRST EDITION Organization: ISO
Date: 2006-10-15
Description: These products fall into at least one of the following categories: a) consumer products intended for some or all of the general public which are bought, rented or used, and which may be owned by individuals, public organizations, or private companies; b) consumer products intended to be acquired and used by an individual for personal rather than professional use (e.g. alarm clocks, electric kettles, telephones, electric drills); c) walk-up-and-use products that provide a service to the general public (such as ticket-vending machines, photocopying machines, fitness equipment); d) products used in a work environment, but not as part of professional activities (e.g. a coffee machine in an office); e) products including software that supports the main goals of use of the product (e.g. a CD player).
CRC - COMPUTER SYSTEMS EXPERIEN - COMPUTER SYSTEMS EXPERIENCES OF USERS WITH AND WITHOUT DISABILITIES: AN EVALUATION GUIDE FOR PROFESSIONALS Organization: CRC
Date: 2013-11-18
Description: As Steve Krug claims in his most famous work Don't Make Me Think, a user has a good interaction experience only when the interface is "self-evident" (2000, p. 11)—that is, when the user does not have to expend effort in perceiving the interface. The implementation of a self-evident interface should be considered one of the most important issues to be solved when it comes to creating a good system, i.e., a good architecture of information.

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