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NPFC - DI-PACK-81059 - PERFORMANCE ORIENTED PACKAGING TEST REPORT Organization: NPFC
NAVY - NAVSUPI 4030.50 - PERFORMANCE ORIENTED PACKAGING OF HAZARDOUS MATERIAL Organization: NAVY
AFR 71-5 - PERFORMANCE ORIENTED PACKAGING OF HAZARDOUS MATERIAL Organization: AF
NAVY - NAVSUP 4030.50 - (SUP DLA-OWP) PERFORMANCE ORIENTED PACKAGING HAZARDOUS MATERIAL Organization: NAVY
Date: 1991-09-26
DOT-HM-181 - PERFORMANCE-ORIENTED PACKAGING STANDARDS; CHANGES TO CLASSIFICATION, HAZARD COMMUNICATION, PACKAGING AND HANDLING REQUIREMENTS BASED ON UN STANDARDS AND AGENCY INITATIVE; FINAL RULE Organization: DOT
ASTM D7790 - STANDARD GUIDE FOR PREPARATION OF PLASTIC PACKAGINGS CONTAINING LIQUIDS FOR UNITED NATIONS (UN) DROP TESTING Organization: ASTM
Date: 2012-11-01
Description: This guide intends to provide a standardized method for special preparation conditioning of drop test samples for United Nations (UN) performance-oriented packaging certification. This guide provides guidance on conditioning test samples for drop testing plastic packaging intended for liquid hazardous materials (dangerous goods) as required by 49 CFR §178.603(c)(1) and §178.810(b)(4).
NBN - CWA 16746-1 - IMPROVING TRANSPARENCY IN FINANCIAL AND BUSINESS REPORTING - STANDARD REGULATORY ROLL-OUT PACKAGE FOR BETTER ADOPTION - PART 1: XBRL SUPERVISORY ROLL-OUT GUIDE Organization: NBN
Date: 2014-04-01
Description: This CWA is a general guide to XBRL oriented towards national regulators on how to implement, extend and manage XBRL taxonomies.
GSA - A-A-2877 - DRUMS, SHIPPING, STEEL DOT-6A, DOT-6B, DOT 17C AND POP Organization: GSA
Date: 1994-09-29
Description: This Commercial Item Description covers the requirements for new, full removable head, steel drums of 113.55-liter (30-gallon) and 208.175-liter (55-gallon) capacity, that meet the Department of Transportation, and the United Nations Performance Oriented Packaging (POP) standards on the transport of dangerous goods for the shipment of white or yellow phosphorous.
PACKT - LEARNING PYTHON APPLICATI - LEARNING PYTHON APPLICATION DEVELOPMENT Organization: PACKT
Date: 2016-09-07
Description: Who This Book Is For Do you know the basics of Python and object oriented programming? Do you want to go an extra mile and learn techniques to make your Python application robust, extensible, and efficient?
PACKT - LEARNING R PROGRAMMING - LEARNING R PROGRAMMING Organization: PACKT
Date: 2016-10-28
Description: Become an efficient data scientist with R About This Book • Explore the R language from basic types and data structures to advanced topics • Learn how to tackle programming problems and explore both functional and object-oriented programming techniques • Learn how to address the core problems of programming in R and leverage the most popular packages for common tasks Who This Book Is For This is the perfect tutorial for anyone who is new to statistical programming and modeling.
PACKT - EXPERT PYTHON PROGRAMMING - EXPERT PYTHON PROGRAMMING - SECOND EDITION Organization: PACKT
Date: 2016-05-20
Description: Next, you will learn advanced and useful python syntax elements brought to this new version. Using advanced object-oriented concepts and mechanisms available in python, you will learn different approaches to implement metaprogramming.
PACKT - TYPESCRIPT: MODERN JAVASC - TYPESCRIPT: MODERN JAVASCRIPT DEVELOPMENT Organization: PACKT
Date: 2016-12-22
Description: What You Will Learn • Understand the key TypeScript language features and runtime • Install and configure the necessary tools in order to start developing an application • Create object-oriented code that adheres to the SOLID principles • Develop robust applications with testing (Mocha, Chai, and SinonJS) • Apply GoF patterns in an application with a testing approach • Identify the challenges when developing an application • Migrate JavaScript codebases to TypeScript to improve your workflow • Utilize System.JS and Webpack to load scripts and their dependencies • Develop high performance server-side applications to run within Node.js In Detail TypeScript is an open source and cross-platform typed superset of JavaScript that compiles to plain JavaScript that runs in any browser or any host.
PACKT - LEARNING D - LEARNING D Organization: PACKT
Date: 2015-11-27
Description: Leverage the modern convenience and modelling power of the D programming language to develop software with native efficiency About This Book • Acquire the skills to understand the fundamentals of D through its support for imperative and object-oriented programming • Take advantage of D’s powerful compile-time features, templates and ranges to apply generative, generic, and functional style • A systematic guide that will help you become familiar with the concepts in D with the help of simple and easy-to-understand examples Who This Book Is For This book is intended for those with some background in a C-family language who want to learn how to apply their knowledge and experience to D.
PACKT - BUILDING APPLICATIONS WIT - BUILDING APPLICATIONS WITH SCALA Organization: PACKT
Date: 2016-12-08
Description: What You Will Learn Use Akka to create a chat service for your app Equip yourself with the techniques and tools to build reports and build database persistence with Scala and Slick Develop a customer-facing Rest API that makes use of Scala and Spray Make use of the Scala web development principles and scale up the architecture of your application Get familiar with the core principles and concepts of Functional Programming Use the Play framework to create models, controllers, and views Develop reactive backing frameworks by writing code with RxScala Discover what proper testing entails with Scala using behavior-driven development In Detail Scala is known for incorporating both object-oriented and functional programming into a concise and extremely powerful package. However, creating an app in Scala can get a little tricky because of the complexity the language has.
PACKT - DATA LAKE DEVELOPMENT WIT - DATA LAKE DEVELOPMENT WITH BIG DATA Organization: PACKT
Date: 2015-11-26
Description: What You Will Learn • Identify the need for a Data Lake in your enterprise context and learn to architect a Data Lake • Learn to build various tiers of a Data Lake, such as data intake, management, consumption, and governance, with a focus on practical implementation scenarios • Find out the key considerations to be taken into account while building each tier of the Data Lake • Understand Hadoop-oriented data transfer mechanism to ingest data in batch, micro-batch, and real-time modes • Explore various data integration needs and learn how to perform data enrichment and data transformations using Big Data technologies • Enable data discovery on the Data Lake to allow users to discover the data • Discover how data is packaged and provisioned for consumption • Comprehend the importance of including data governance disciplines while building a Data Lake In Detail A Data Lake is a highly scalable platform for storing huge volumes of multistructured data from disparate sources with centralized data management services.
NBN - CWA 16768 - FRAMEWORK FOR SUSTAINABLE VALUE CREATION IN MANUFACTURING NETWORK Organization: NBN
Date: 2014-05-01
Description: The European "Vision for 2020" report calls for understanding manufacturing as a network of complex and development-oriented relations. Hence, the constant evolution of manufacturing networks - coordination and cooperation between the capabilities and configurations - become vital for growth.
PACKT - UNITY 5: LEARNING C# BY D - UNITY 5: LEARNING C# BY DEVELOPING GAMES Organization: PACKT
Date: 2016-08-31
Description: You will begin by installing Unity and learning about its features. You will learn how to perform object-oriented programming and discover how to manage the game play loop, generate game levels, and develop a simple UI for the game.
PACKT - ANDROID GAME PROGRAMMING: - ANDROID GAME PROGRAMMING: A DEVELOPER'S GUIDE Organization: PACKT
Date: 2016-09-26
Description: What You Will Learn • Set up an efficient, professional game development environment in Android Studio • Explore object-oriented programming (OOP) and design scalable, reliable, and well-written Java games or apps on almost any Android device • Build simple to advanced game engines for different types of game, with cool features such as sprite sheet character animation and scrolling parallax backgrounds • Implement basic and advanced collision detection mechanics • Process multitouch screen input effectively and efficiently • Implement a flexible and advanced game engine that uses OpenGL ES 2 to ensure fast, smooth frame rates • Use animations and particle systems to provide a rich experience • Create beautiful, responsive, and reusable UIs by taking advantage of the Android SDK • Integrate Google Play Services to provide achievements and leaderboards to the players In Detail Gaming has historically been a strong driver of technology, whether we're talking about hardware or software performance, the variety of input methods, or graphics support, and the Android game platform is no different.

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