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IPC-A-610 CD GLOBAL USER - Acceptability of Electronic Assemblies W/ AMD 1
January 1, 2015 - IPC
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Learn Red - Fundamentals of Red
May 18, 2018 - PACKT

Discover how to use the next-generation language Red for full-stack development, from systems coding over user-interfaces to blockchain programming About This Book • Explore the latest features of Red to build scalable, fast, and secure applications • Learn graphical...

Java Programming for Beginners
October 31, 2017 - PACKT

Java Programming for Beginners is an introduction to Java programming, taking you through the Java syntax and the fundamentals of object-oriented programming. About This Book • Learn the basics of Java programming in a step-by-step manner • Simple, yet thorough steps that beginners can follow •...

Salesforce CRM Admin Cookbook
December 22, 2017 - PACKT

Extend and unleash the power of Salesforce CRM and the advanced features of the Lightning interface to create techniques for user interaction and derive real-world solutions. About This Book • Implement advanced user interface techniques to improve the look and feel of...

Optics Using MATLAB
January 1, 2017 - SPIE

Optics Using MATLABĀ® provides a functional overview of the development of MATLAB code that can be used to enhance and increase one's understanding of optics though the use of visualization tools. The book ties a variety of optical topics to MATLAB programming activities and can act as a supplement...

ARINC 661 - COCKPIT DISPLAY SYSTEM INTERFACES TO USER SYSTEMS
September 1, 2016 - ARINC

Purpose and Scope This document defines a standard Cockpit Display System (CDS) interface intended for all types of aircraft installations. The primary objective is to minimize the cost to the airlines, directly or indirectly, by accomplishing the following: • Minimize the cost of acquiring...

DIN EN ISO 9241-161 - Ergonomics of human-system interaction - Part 161: Guidance on visual user-interface elements (ISO 9241-161:2016)
October 1, 2016 - DIN

This part of ISO 9241 describes visual user-interface elements presented by software and provides requirements and recommendations on when and how to use them. This part of ISO 9241 is concerned with software components of interactive systems to make human-system interaction usable as...

Learning AWS Lumberyard Game Development
October 28, 2016 - PACKT

Create stunning 3D multiplayer games with integrated cloud-based features About This Book • Build a multiplayer 3D game from scratch using the features of Amazon's Lumberyard • Explore the world of Lumberyard along with Twitch and various key Amazon Web Services to build a game • This step-by-step...

Learning Android Game Development
May 26, 2017 - PACKT

Learn the art of making Android games and turn your game development dreams into reality About This Book • Leverage the latest features of Android N to create real-world 2D games • Architect a 2D game from scratch and level up your Android game development skill • Transition from developing simple...

Qt5 C++ GUI Programming Cookbook
July 29, 2016 - PACKT

Use Qt5 to design and build a graphical user interface that is functional, appealing, and user-friendly for your software application About This Book • Learn to make use of Qt5 to design and customize the look-and-feel of your application • Improve the visual quality of...

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