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CRC - KE13329

Game Engine Gems 2

active, Most Current
Organization: CRC
Publication Date: 14 February 2011
Status: active
Page Count: 526
scope:

This book, the second volume in the popular Game Engine Gems series, contains short articles that focus on a particular technique, describe a clever trick, or offer practical advice within the subject of game engine development. The 31 chapters cover three broad categories-graphics and rendering, game engine design, and systems programming. Professional game developers, students of game development and computer science, and anyone interested in learning how the pros tackle specific problems that arise during game engine development will find useful gems in this collection.

Supplementary materials, including demos, source code, examples, specifications, and more can be found at www.gameenginegems.net.

Document History

KE13329
February 14, 2011
Game Engine Gems 2
This book, the second volume in the popular Game Engine Gems series, contains short articles that focus on a particular technique, describe a clever trick, or offer practical advice within the...
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