CRC - KE13249
Mathematics Education for a New Era : Video Games as a Medium for Learning
| Organization: | CRC |
| Publication Date: | 25 February 2011 |
| Status: | active |
| Page Count: | 220 |
scope:
Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at teachers and education researchers, but also of interest to game developers who want to produce videogames for mathematics education, Mathematics Education for a New Era: Video Games as a Medium for Learning describes exactly what is involved in designing and producing successful math educational videogames that foster the innovative mathematical thinking skills necessary for success in a global economy.
Read the author's monthly MAA column Devlin's Angle
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