CRC - 1678
The PC Graphics Handbook
active, Most Current
| Organization: | CRC |
| Publication Date: | 26 February 2003 |
| Status: | active |
| Page Count: | 1,045 |
scope:
The PC Graphics Handbook serves advanced C++ programmers dealing with the specifics of PC graphics hardware and software.
Discussions address:
- 2D and 3D graphics programming for Windows and DOS
- Device-independent graphics
- Mathematics for computer graphics
- Graphics algorithms and procedural operations
- PC video systems architecture, including its history and development
- High-end graphics systems and coprocessors
- Artificial life
- Virtual reality
- Animation techniques for simulations and video games
- VGA, SuperVGA, and VESA
- Device drivers
- Graphics and animation primitives
The authors cover the spectrum of PC graphics programming, including theoretical and practical topics - creating a singularly comprehensive resource for programmers.
Document History
1678
February 26, 2003
The PC Graphics Handbook
The PC Graphics Handbook serves advanced C++ programmers dealing with the specifics of PC graphics hardware and software. Discussions address:
2D and 3D graphics programming for Windows and DOS...