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CRC - KE34880

Real Sound Synthesis for Interactive Applications

active, Most Current
Organization: CRC
Publication Date: 1 July 2002
Status: active
Page Count: 269
scope:

Virtual environments such as games and animated and "real" movies require realistic sound effects that can be integrated by computer synthesis. The book emphasizes physical modeling of sound and focuses on real-world interactive sound effects. It is intended for game developers, graphics programmers, developers of virtual reality systems and training simulators, and others who want to learn about computational sound. It is written at an introductory level with mathematical foundations provided in appendices.

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Document History

KE34880
July 1, 2002
Real Sound Synthesis for Interactive Applications
Virtual environments such as games and animated and "real" movies require realistic sound effects that can be integrated by computer synthesis. The book emphasizes physical modeling of sound and...
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