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NEN-ISO/IEC 14496-16/A4

Information technology - Coding of audio-visual objects - Part 16: Animation Framework eXtension (AFX) - Amendment 4: Pattern-based 3D mesh coding (PB3DMC)

active, Most Current
Organization: NEN
Publication Date: 1 November 2017
Status: active
ICS Code (Coding of audio, video, multimedia and hypermedia information): 35.040.40

Document History

NEN-ISO/IEC 14496-16/A4
November 1, 2017
Information technology - Coding of audio-visual objects - Part 16: Animation Framework eXtension (AFX) - Amendment 4: Pattern-based 3D mesh coding (PB3DMC)
A description is not available for this item.
December 1, 2016
Information technology - Coding of audio-visual objects - Part 16: Animation Framework eXtension (AFX) - Amendment 3: Printing material and 3D graphics coding for browsers
A description is not available for this item.
April 1, 2015
Information technology - Coding of audio-visual objects - Part 16: Animation Framework eXtension (AFX)
A description is not available for this item.
January 1, 2014
Information technology - Coding of audio-visual objects - Part 16: Animation Framework eXtension (AFX) - Amendment 2: Multi-resolution 3D mesh compression
A description is not available for this item.
December 1, 2011
Information technology - Coding of audio-visual objects - Part 16: Animation Framework eXtension (AFX)
A description is not available for this item.
November 1, 2011
Information technology - Coding of audio-visual objects - Part 16: Animation Framework eXtension (AFX)
This part of ISO/IEC 14496 specifies MPEG-4 Animation Framework eXtension (AFX) model for representing and encoding 3D graphics assets to be used standalone or integrated in interactive multimedia...
January 1, 2010
Information technology - Coding of audio-visual objects - Part 16: Animation Framework eXtension (AFX)
This Part of ISO/IEC 14496 specifies MPEG-4 Animation Framework eXtension (AFX) model for representing and encoding 3D graphics assets to be used standalone or integrated in interactive multimedia...
March 1, 2009
Information technology - Coding of audio-visual objects - Part 16: Animation Framework eXtension (AFX)
A description is not available for this item.
February 1, 2009
Information technology - Coding of audio-visual objects - Part 16: Animation Framework eXtension (AFX) - AMENDMENT 1: Geometry and shadow
A description is not available for this item.
October 1, 2008
Information technology - Coding of audio-visual objects - Part 16: Animation Framework eXtension (AFX) - Amendment 3: 3D Multiresolution profile
A description is not available for this item.
Information technology - Coding of audio-visual objects - Part 16: Animation Framework eXtension (AFX) - Amendment 1: Geometry and shadow
A description is not available for this item.
October 1, 2007
Information technology - Coding of audio-visual objects - Part 16: Animation Framework eXtension (AFX) - Amendment 1: Geometry and shadow
A description is not available for this item.
July 1, 2007
Information technology - Coding of audio-visual objects - Part 16: Animation Framework eXtension (AFX)
This International Standard specifies MPEG-4 Animation Framework eXtension (AFX) model for creating interactive multimedia contents by composing natural and synthetic objects. Within this model,...
February 1, 2006
Information technology - Coding of audio-visual objects - Part 16: Animation Framework eXtension (AFX) - Morphing and textures
A description is not available for this item.
November 1, 2005
Information technology - Coding of audio-visual objects - Part 16: Animation Framework eXtension (AFX)
A description is not available for this item.
April 1, 2005
Information technology - Coding of audio-visual objects - Part 16: Animation Framework eXtension (AFX)
A description is not available for this item.
February 1, 2004
Information technology - Coding of audio-visual objects - Part 16: Animation Framework eXtension (AFX)
This International Standard specifies MPEG-4 Animation Framework eXtension (AFX) model for creating interactive multimedia contents by composing natural and synthetic objects. Within this model,...
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