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ISO/IEC 14496-27

Information technology - Coding of audio-visual objects - Part 27: 3D Graphics conformance AMENDMENT 2: Scalable complexity 3D mesh coding conformance

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Organization: ISO
Publication Date: 1 February 2011
Status: active
Page Count: 10
ICS Code (Information coding): 35.040
scope:

This part of ISO/IEC 14496 specifies how tests can be designed to verify whether compressed data (i.e. bitstreams) and decoders meet the requirements for the synthetic 3D graphics tools specified in ISO/IEC 14496-11:2005, ISO/IEC 14496-16:2006, ISO/IEC 14496-21:2006, and ISO/IEC 14496-25:2009.

This part of ISO/IEC 14496 does not specifically address encoders. As far as synthetic 3D graphics are concerned, an encoder can be said to be an ISO/IEC 14496 encoder if it generates compressed data compliant with the syntactic and semantic bitstream payload requirements specified in ISO/IEC 14496-11, ISO/IEC 14496-16, ISO/IEC 14496-21, and ISO/IEC 14496-25. Characteristics of coded bitstreams and decoders are defined for ISO/IEC 14496-11, ISO/IEC 14496-16, ISO/IEC 14496-21, and ISO/IEC 14496-25.

The characteristics of a bitstream define the subset of the standard that is exploited in the bitstream. Examples are the applied values or range of the bitrate. Decoder characteristics define the properties and capabilities of the applied decoding process. An example of a property is the applied arithmetic accuracy. The capabilities of a decoder specify which coded bitstreams the decoder can decode and reconstruct, by defining the subset of the standard that may be exploited in decodable bitstreams. A bitstream can be decoded by a decoder if the characteristics of the coded bitstream are within the subset of the normative references.

This part of ISO/IEC 14496 describes procedures for testing conformance of compressed data and decoders to the requirements defined in ISO/IEC 14496-11, ISO/IEC 14496-16, ISO/IEC 14496-21, and ISO/IEC 14496-25; given the set of characteristics claimed, the requirements that shall be met are fully determined by these parts.

This part of ISO/IEC 14496 summarizes the requirements, cross references them to characteristics, and defines how conformance with them can be tested. Guidelines are given on constructing tests to verify decoder conformance.

Document History

January 5, 2017
Information technology - Coding of audio-visual objects - Part 27: 3D Graphics conformance AMENDMENT 7: Printing material and 3D graphics coding for browsers conformance
Foreword ISO (the International Organization for Standardization) and IEC (the International Electrotechnical Commission) form the specialized system for worldwide standardization. National bodies...
December 15, 2015
Information technology - Coding of audio-visual objects - Part 27: 3D Graphics conformance AMENDMENT 6: Pattern-based 3D mesh coding conformance
A description is not available for this item.
November 1, 2015
Information technology - Coding of audio-visual objects - Part 27: 3D Graphics conformance AMENDMENT 5: Multi-resolution 3D mesh compression
A description is not available for this item.
April 1, 2015
Information technology - Coding of audio-visual objects Part 27: 3D Graphics conformance AMENDMENT 2: Scalable complexity 3D mesh coding conformance TECHNICAL CORRIGENDUM 1
A description is not available for this item.
April 15, 2012
Information technology - Coding of audio-visual objects - Part 27: 3D Graphics conformance AMENDMENT 4: Conformance for efficient representation of 3D meshes with multiple attributes
Foreword ISO (the International Organization for Standardization) and IEC (the International Electrotechnical Commission) form the specialized system for worldwide standardization. National bodies...
December 1, 2011
Information technology - Coding of audio-visual objects - Part 27: 3D Graphics conformance AMENDMENT 3: Scalable complexity 3D mesh coding conformance in 3DGCM
This part of ISO/IEC 14496 specifies how tests can be designed to verify whether compressed data (i.e. bitstreams) and decoders meet the requirements for the synthetic 3D graphics tools specified in...
ISO/IEC 14496-27
February 1, 2011
Information technology - Coding of audio-visual objects - Part 27: 3D Graphics conformance AMENDMENT 2: Scalable complexity 3D mesh coding conformance
This part of ISO/IEC 14496 specifies how tests can be designed to verify whether compressed data (i.e. bitstreams) and decoders meet the requirements for the synthetic 3D graphics tools specified in...
December 15, 2009
Information technology - Coding of audio-visual objects - Part 27: 3D Graphics conformance
This part of ISO/IEC 14496 specifies how tests can be designed to verify whether compressed data (i.e. bitstreams) and decoders meet the requirements for the synthetic 3D graphics tools specified in...

References

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