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IETF RFC 6716

Definition of the Opus Audio Codec

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Organization: IETF
Publication Date: 1 September 2012
Status: inactive
Page Count: 305
scope:

This document defines the Opus interactive speech and audio codec. Opus is designed to handle a wide range of interactive audio applications, including Voice over IP, videoconferencing, in-game chat, and even live, distributed music performances. It scales from low bitrate narrowband speech at 6 kbit/s to very high quality stereo music at 510 kbit/s. Opus uses both Linear Prediction (LP) and the Modified Discrete Cosine Transform (MDCT) to achieve good compression of both speech and music.

Document History

IETF RFC 6716
September 1, 2012
Definition of the Opus Audio Codec
This document defines the Opus interactive speech and audio codec. Opus is designed to handle a wide range of interactive audio applications, including Voice over IP, videoconferencing, in-game chat,...

References

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