IETF RFC 6716
Definition of the Opus Audio Codec
| Organization: | IETF |
| Publication Date: | 1 September 2012 |
| Status: | inactive |
| Page Count: | 305 |
scope:
This document defines the Opus interactive speech and audio codec. Opus is designed to handle a wide range of interactive audio applications, including Voice over IP, videoconferencing, in-game chat, and even live, distributed music performances. It scales from low bitrate narrowband speech at 6 kbit/s to very high quality stereo music at 510 kbit/s. Opus uses both Linear Prediction (LP) and the Modified Discrete Cosine Transform (MDCT) to achieve good compression of both speech and music.
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