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Real-Time 3D Graphics with WebGL 2
October 31, 2018 - PACKT

"A comprehensive guide with 80+ examples on 3D programming in WebGL 2, covering computer graphics topics such as rendering, 3D math, camera, and more Key Features *Create visually stunning, high-performance 3D applications for the web with WebGL 2 *A complete course on 3D computer...

Introduction to Computer Graphics with OpenGL ES
June 1, 2018 - CRC

OpenGL ES is the standard graphics API used for mobile and embedded systems. Despite its widespread use, there is a lack of material that addresses the balance of both theory and practice in OpenGL ES. JungHyun Han's Introduction to Computer Graphics with OpenGL ES achieves this...

Data Visualization: Charts, Maps, and Interactive Graphics
November 13, 2018 - CRC
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JEDEC JESD 250 - GRAPHICS DOUBLE DATA RATE (GDDR6) SGRAM STANDARD
July 1, 2018 - JEDEC

This document defines the Graphics Double Data Rate 6 (GDDR6) Synchronous Graphics Random Access Memory (SGRAM) specification, including features, functionality, package, and pin assignments. The purpose of this Specification is to define the minimum set of requirements for 8 Gb...

Blender for Video Production Quick Start Guide
November 30, 2018 - PACKT

"Use Blender to edit and produce video for YouTube or any other social media platforms Key Features *Use the Blender Video editing toolkit and UI *Make 3D info-graphics and interactive video with the latest Blender toolkit *Prepare a video production with live markings for tracking Book...

Motion Graphic Design: Applied History and Aesthetics
September 13, 2018 - CRC

Enhance your knowledge of motion graphic design aesthetics and history with this authoritative look at the evolution of the art form. Motion Graphic Design, Third Edition provides a historical and critical overview of how the language of traditional graphic design is combined with the dynamic...

CentOS Quick Start Guide
December 26, 2018 - PACKT

A concise walk-through of CentOS 7, starting from installation to securing it's environment. Key Features *No previous Linux environment experience needed for reading this book *Get comfortable with a popular and stable Red Hat Enterprise Linux distribution *Most of the command line based concepts...

Learn Clip Studio Paint
December 20, 2018 - PACKT

Take your comics and illustrations to the next level with the powerful art tools in Clip Studio Paint 1.8 Key Features *Overcome "interface overwhelm" with a practical breakdown of the Clip Studio interface *Comprehensive guide on the Clip Studio Paint with detailed coverage of all the tools and...

ISO/IEC FDIS 23090-2 - Information technology - Coded representation of immersive media - Part 2: Omnidirectional media format
September 28, 2018 - ISO

This document specifies the omnidirectional media format for coding, storage, delivery, and rendering of omnidirectional media, including video, images, audio, and timed text. In an OMAF player the user's viewing perspective is from the centre of the sphere looking outward towards the inside...

Applied Data Visualization with R and ggplot2
September 28, 2018 - PACKT

"Develop informative and aesthetic visualizations that enable effective data analysis in less time Key Features *Discover structure of ggplot2, grammar of graphics, and geometric objects *Study how to design and implement visualization from scratch *Explore the advantages of using advanced...

Hands-On GPU Programming with Python and CUDA
November 27, 2018 - PACKT

Build real-world applications by writing effective GPU code, CUDA kernels, and device functions with the latest features of Python 3.7, CUDA 9 and CUDA 10 Key Features *Expand your background in GPU programming?PyCUDA, scikit-cuda, and Nsight *Effectively use CUDA libraries such as cuBLAS, cuFFT,...

ISO/IEC FDIS 18520 - Information technology - Computer graphics, image processing and environmental data representation - Benchmarking of vision-based spatial registration and tracking methods for mixed and augmented reality (MAR)
November 10, 2018 - ISO

This document identifies the reference framework for the benchmarking of vision-based spatial registration and tracking (vSRT) methods for mixed and augmented reality (MAR). The framework provides typical benchmarking processes, benchmark indicators and trial set elements that are necessary to...

Learn Three.js
August 31, 2018 - PACKT

Create and animate stunning 3D browser based graphics with Three.js JavaScript library Key Features *Enhance your 3D graphics with light sources, shadows, advanced materials, and textures *Load models from external sources, and visualize and animate them directly from JavaScript...

OpenGL 4 Shading Language Cookbook
September 28, 2018 - PACKT

Over 70 recipes that cover advanced techniques for 3D programming such as lighting, shading, textures, particle systems, and image processing with OpenGL 4.6 Key Features *Explore techniques for implementing shadows using shadow maps and shadow volumes *Learn to use GLSL features such as compute,...

DS/ISO 19593-1 - Graphic technology – Use of PDF to associate processing steps and content data – Part 1: Processing steps for packaging and labels
July 23, 2018 - DS

This document describes a method for storing data in a PDF file that correspond to the processing steps of printed products. This method has three parts: 1) metadata identifying processing steps; 2) limitations on the interaction between PDF graphics objects that are part of a processing...

Android Programming for Beginners
October 31, 2018 - PACKT

Learn all the Java and Android skills you need to start making powerful mobile applications with practical and actionable steps Key Features *Kick-start your Android programming career, or just have fun publishing apps to the Google Play marketplace *A first-principles introduction to Java, via...

Swift Game Development
September 28, 2018 - PACKT

Embrace the mobile gaming revolution by creating popular iOS games with Swift 4.2 Key Features *Learn to create games for iPhone and iPad with the latest Swift Programming language *Understand the fundamental concepts of game development like game physics, camera action, sprites, controls, among...

GMW16996 - Decorative Exterior Decal Appearance Requirements
August 1, 2018 - GMW

Material Description. This specification describes the surface appearance, and quality requirements for vehicle exterior decorative decals. The requirements are described in terms of appearance attributes and surface blemishes for each zone of the vehicle. The purpose of these requirements is to...

ISO 19593-1 - Graphic technology - Use of PDF to associate processing steps and content data - Part 1: Processing steps for packaging and labels
July 1, 2018 - ISO

This document describes a method for storing data in a PDF file that correspond to the processing steps of printed products. This method has three parts: 1) metadata identifying processing steps; 2) limitations on the interaction between PDF graphics objects that are part of a processing...

R Programming Fundamentals
September 27, 2018 - PACKT

"Study data analysis and visualization to successfully analyze data with R Key Features *Get to grips with data cleaning methods *Explore statistical concepts and programming in R, including best practices *Build a data science project with real-world examples Book Description R Programming...

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