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ITU-T J.1020 - SERVICE MODEL AND ARCHITECTURE OF DOWNLOADABLE MOBILE MULTI-CA/DRM SOLUTIONS FOR DELIVERING CA/DRM CLIENT SOFTWARE TO SECONDARY DEVICES - STUDY GROUP 9 Organization: ITU-T
Date: 2017-10-01
Description: The objective of this Recommendation is to specify a service model and architecture for downloadable mobile multi-CA/DRM (DM) solutions for delivering CA/DRM client software to a secondary device [ITU-T J.1010], [ITU-T J.1011] such as a smart phone, tablet or laptop PC connected to a primary CPE [ITU-T J.1011] such as a set-top box for cable television services.
PACKT - MOBILE FORENSICS COOKBOOK - MOBILE FORENSICS COOKBOOK Organization: PACKT
Date: 2017-12-15
Description: What You Will Learn • Retrieve mobile data using modern forensic tools • Work with Oxygen Forensics for Android devices acquisition • Perform a deep dive analysis of iOS, Android, Windows, and BlackBerry Phone file systems • Understand the importance of cloud in mobile forensics and extract data from the cloud using different tools • Learn the application of SQLite and Plists Forensics and parse data with digital forensics tools • Perform forensic investigation on iOS, Android, Windows, and BlackBerry mobile devices • Extract data both from working and damaged mobile devices using JTAG and Chip-off Techniques In Detail Considering the emerging use of mobile phones, there is a growing need for mobile forensics. Mobile forensics focuses specifically on performing forensic examinations of mobile devices, which involves extracting, recovering and analyzing data for the purposes of information security, criminal and civil investigations, and internal investigations.
CRC - KE23211 - MOBILE POINT-OF-CARE MONITORS AND DIAGNOSTIC DEVICE DESIGN Organization: CRC
Date: 2014-09-12
Description: Presenting the combined expertise of contributors from various fields, this multidisciplinary text: Gives an overview of the latest mobile health and point-of-care technologies Discusses portable diagnostics devices and sensors, including mobile-phone-based health systems Explores lab-on-chip systems as well as energy-efficient solutions for mobile point-of-care monitors Addresses computer vision and signal processing for real-time diagnostics Considers interface design for lay healthcare providers and home users Mobile Point-of-Care Monitors and Diagnostic Device Design provides important background information about the design process of mobile health and point-of-care devices, using practical examples to illustrate key aspects related to instrumentation, information processing, and implementation.
CRC - KE27226 - APPLYING SYSTEMIC-STRUCTURAL ACTIVITY THEORY TO DESIGN OF HUMAN-COMPUTER INTERACTION SYSTEMS Organization: CRC
Date: 2014-12-17
Description: Human–Computer Interaction is no longer limited to trained software users. Today people interact with various devices such as mobile phones, tablets, and laptops.
CENELEC - EN 62047-5 - SEMICONDUCTOR DEVICES - MICRO-ELECTROMECHANICAL DEVICES - PART 5: RF MEMS SWITCHES Organization: CENELEC
Date: 2012-03-01
Description: The RF MEMS switches are promising devices in advanced mobile phones with multi-band/mode operation, smart radar systems, reconfigurable RF devices and systems, SDR (Software Defined Radio) phones, test equipments, tunable devices and systems, satellite, etc.
DS/EN 62047-5 - SEMICONDUCTOR DEVICES - MICRO-ELECTROMECHANICAL DEVICES - PART 5: RF MEMS SWITCHES Organization: DS
Date: 2011-10-03
Description: The RF MEMS switches are promising devices in advanced mobile phones with multi-band/mode operation, smart radar systems, reconfigurable RF devices and systems, SDR (Software Defined Radio) phones, test equipments, tunable devices and systems, satellite, etc.
CEI EN 62047-5 - SEMICONDUCTOR DEVICES - MICRO-ELECTROMECHANICAL DEVICES PART 5: RF MEMS SWITCHES Organization: CEI
Date: 2015-04-01
Description: The RF MEMS switches are promising devices in advanced mobile phones with multi-band/mode operation, smart radar systems, reconfigurable RF devices and systems, SDR (Software Defined Radio) phones, test equipments, tunable devices and systems, satellite, etc.
CRC - KE24581 - MULTIMEDIA OVER COGNITIVE RADIO NETWORKS : ALGORITHMS, PROTOCOLS, AND EXPERIMENTS Organization: CRC
Date: 2014-12-04
Description: With nearly 7 billion mobile phone subscriptions worldwide, mobility and computing have become pervasive in our society and business.
DSF/ISO/IEC FCD 29136 - INFORMATION TECHNOLOGY - USER INTERFACES - ACCESSIBILITY FUNCTIONS FOR PERSONAL COMPUTERS Organization: DS
Description: NOTE 1 While the main targets of these requirements and recommendations are personal computers, as conventionally understood, the requirements and recommendations in this International Standard can also be applied to assist with (but not necessarily fully cover) the accessibility needs of other devices (e.g. mobile devices such as personal digital assistants and cell phones) with extended computing capabilities.
DS/CWA 14722-2 - EMBEDDED FINANCIAL TRANSACTIONAL IC CARD READER (EMBEDDED FINREAD) - PART 2: FUNCTIONAL ARCHITECTURE AND TECHNICAL REQUIREMENTS Organization: DS
Date: 2007-08-17
Description: The purpose of this document is to describe the inclusion (embedding) of the functionality of a FINREAD IC card reader as specified within CEN/ISSS CWA 14174 into a range of hosting devices such as mobile phones, set-top boxes or PDAs. This document outlines an abstract overview of the main characteristics of such a reader, and with this concept in mind, provides an analysis of the technology as well as the architecture of such hosting device.
DS/EN ISO 9241-210 - ERGONOMICS OF HUMAN-SYSTEM INTERACTION - PART 210: HUMAN-CENTRED DESIGN FOR INTERACTIVE SYSTEMS Organization: DS
Date: 2010-11-15
Description: Examples include off the shelf (shrink wrap) software products, custom office systems, plant monitoring systems, automated banking systems, web sites and applications, and consumer products, such as vending machines, mobile phones and digital television. Throughout this standard, such systems are generally referred to as products, systems or services although, for clarity, sometimes only one term is used.
DSF/FPREN ISO 9241-210 - ERGONOMICS OF HUMAN-SYSTEM INTERACTION - PART 210: HUMAN-CENTRED DESIGN FOR INTERACTIVE SYSTEMS (ISO 9241-210:2010) Organization: DS
Description: Examples include off the shelf (shrink wrap) software products, custom office systems, plant monitoring systems, automated banking systems, web sites and applications, and consumer products, such as vending machines, mobile phones and digital television. Throughout this standard, such systems are generally referred to as products, systems or services although, for clarity, sometimes only one term is used.
DSF/ISO/IEC FCD 12905 - ENHANCED TERMINAL ACCESSIBILITY (ETA) USING CARDHOLDER PREFERENCE INTERFACE Organization: DS
Description: It is not limited to ID-1 type cards, but also SIM/UIM (ID-000) on mobile phones and form factor free contactless IC cards which are specified in ISO/IEC 14443.
DSF/ISO/IEC FDIS 12905 - INTEGRATED CIRCUIT CARDS - ENHANCED TERMINAL ACCESSIBILITY USING CARDHOLDER PREFERENCE INTERFACE Organization: DS
Description: It applies not only to ID-1 type cards, but also to SIM/UIM (ID-000) on mobile phones and form-factor-free contactless integrated circuit cards which are specified in ISO/IEC 14443.
SNV - SN EN ISO 9241-210 - ERGONOMICS OF HUMAN-SYSTEM INTERACTION - PART 210: HUMAN-CENTRED DESIGN FOR INTERACTIVE SYSTEMS Organization: SNV
Date: 2011-01-01
Description: Examples include off-the-shelf (shrink-wrap) software products, custom office systems, process control systems, automated banking systems, Web sites and applications, and consumer products such as vending machines, mobile phones and digital television. Throughout this part of ISO 9241, such systems are generally referred to as products, systems or services although, for simplicity, sometimes only one term is used.
CEN - EN ISO 9241-210 - ERGONOMICS OF HUMAN-SYSTEM INTERACTION - PART 210: HUMAN-CENTRED DESIGN FOR INTERACTIVE SYSTEMS Organization: CEN
Date: 2010-10-01
Description: Examples include off-the-shelf (shrink-wrap) software products, custom office systems, process control systems, automated banking systems, Web sites and applications, and consumer products such as vending machines, mobile phones and digital television. Throughout this part of ISO 9241, such systems are generally referred to as products, systems or services although, for simplicity, sometimes only one term is used.
DIN EN ISO 9241-210 - ERGONOMICS OF HUMAN-SYSTEM INTERACTION - PART 210: HUMAN-CENTRED DESIGN FOR INTERACTIVE SYSTEMS (ISO 9241-210:2010) Organization: DIN
Date: 2011-01-01
Description: Examples include off-the-shelf (shrink-wrap) software products, custom office systems, process control systems, automated banking systems, Web sites and applications, and consumer products such as vending machines, mobile phones and digital television. Throughout this part of ISO 9241, such systems are generally referred to as products, systems or services although, for simplicity, sometimes only one term is used.
ISO 9241-210 - ERGONOMICS OF HUMAN–SYSTEM INTERACTION — PART 210: HUMAN-CENTRED DESIGN FOR INTERACTIVE SYSTEMS - FIRST EDITION Organization: ISO
Date: 2010-03-15
Description: Examples include off-the-shelf (shrink-wrap) software products, custom office systems, process control systems, automated banking systems, Web sites and applications, and consumer products such as vending machines, mobile phones and digital television. Throughout this part of ISO 9241, such systems are generally referred to as products, systems or services although, for simplicity, sometimes only one term is used.
CRC - KE14018 - MACHINE-TO-MACHINE MARKETING (M3) VIA ANONYMOUS ADVERTISING APPS ANYWHERE ANYTIME (A5) Organization: CRC
Date: 2016-04-19
Description: In today’s wireless environment, marketing is more frequently occurring at the server-to-device level—with that device being anything from a laptop or phone to a TV or car. In this real-time digital marketplace, human attributes such as income, marital status, and age are not the most reliable attributes for modeling consumer behaviors.
PACKT - AUGMENTED REALITY FOR DEV - AUGMENTED REALITY FOR DEVELOPERS Organization: PACKT
Date: 2017-10-09
Description: What You Will Learn • Build Augmented Reality applications through a step-by-step, tutorial-style project approach • Use the Unity 3D game engine with the Vuforia AR platform, open source ARToolKit, Microsoft's Mixed Reality Toolkit, Apple ARKit, and Google ARCore, via the C# programming language • Implement practical demo applications of AR including education, games, business marketing, and industrial training • Employ a variety of AR recognition modes, including target images, markers, objects, and spatial mapping • Target a variety of AR devices including phones, tablets, and wearable smartglasses, for Android, iOS, and Windows HoloLens • Develop expertise with Unity 3D graphics, UIs, physics, and event systems • Explore and utilize AR best practices and software design patterns In Detail Augmented Reality brings with it a set of challenges that are unseen and unheard of for traditional web and mobile developers.

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