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LUL - 5-303 - DESKTOP PUBLISHING - ISSUE A2 Organization: LUL
Date: 2006-11-01
Description: This Standard applies to all desktop publishing communications created in support of LU's business.
PACKT - SCRIBUS 1.3.5: BEGINNER'S - SCRIBUS 1.3.5: BEGINNER'S GUIDE Organization: PACKT
Date: 2010-12-07
Description: If you want a great looking brochure, newsletter, or poster, this is the book for you. No experience of desktop publishing software is required - only creativity and enthusiasm for creating great documents!
CSA ISO/IEC ISP 12071-1 - INFORMATION TECHNOLOGY INTERNATIONAL STANDARDIZED PROFILE FCG-NNN COMPUTER GRAPHICS METAFILE INTERCHANGE FORMAT PART 1: FCGI 11 BASIC SCIENTIFIC AND TECHNICAL GRAPHICS (BST) - ISO/IEC ISP 12071-1:1997 Organization: CSA
Date: 2002-03-01
Description: The BST profile defines a version 1 CGM suitable for use in basic scientific and technical graphics applications, such as business graphics, simple desktop publishing
ANSI - INCITS/ISO/IEC 11581-1 - INFORMATION TECHNOLOGY USER SYSTEM INTERFACES AND SYMBOLS ICON SYMBOLS AND FUNCTIONS PART 1: ICONS GENERAL - ADOPTED BY INCITS Organization: ANSI
Date: 2000-04-01
Description: ISO/IEC 11581 applies to software products providing office applications such as document production, desktop publishing, finance, and planning that present their functions via a graphical user interface.
ISO/IEC 11581-1 - INFORMATION TECHNOLOGY - USER SYSTEM INTERFACES AND SYMBOLS - ICON SYMBOLS AND FUNCTIONS - PART 1: ICONS - GENERAL - FIRST EDITION Organization: ISO
Date: 2000-04-01
Description: ISO/IEC 11581 applies to software products providing office applications such as document production, desktop publishing, finance, and planning that present their functions via a graphical user interface.
CSA ISO/IEC ISP 12071-3 - INFORMATION TECHNOLOGY - INTERNATIONAL STANDARDIZED PROFILE FCG-NNN - COMPUTER GRAPHICS METAFILE INTERCHANGE FORMAT - PART 3: FCG32 - BASIC PRESENTATION AND VISUALIZATION - MODEL PROFILE - ISO/IEC ISP 12071-3: 1997 Organization: CSA
Date: 2002-03-01
Description: The Model Profile defines a version 3 CGM suitable for use in basic presentation and visualization, such as graphics arts, high end desktop publishing. Position within the taxonomy The Model Profile is one of four core profiles defined within the taxonomy for CGM profiles These are shown in figure 1 in diagrammatic form The diagram uses the following conceptual framework to define profiles: 1) CGM version - this is a part of the standard and describes the group of elements available to the profile 2) complexity of the problem
CSA ISO/IEC 11581-1 - INFORMATION TECHNOLOGY - USER SYSTEM INTERFACES AND SYMBOLS - ICON SYMBOLS AND FUNCTIONS - PART 1: ICONS - GENERAL Organization: CSA
Date: 2002-01-01
Description: ISO/IEC 11581 applies to software products providing office applications such as document production, desktop publishing, finance, and planning that present their functions via a graphical user interface.
PACKT - CITRIX XENDESKTOP COOKBOO - CITRIX XENDESKTOP COOKBOOK - THIRD EDITION Organization: PACKT
Date: 2015-08-31
Description: The book begins with the upgrade and installation procedures for the core infrastructural components, along with an explanation of how to deploy and optimize procedures for desktop virtual machines. Moving on, you will perform desktop and applications deployment through the XenDesktop core plus integrated publishing platforms, such as Microsoft App-V.
PACKT - MASTERING ANDROID WEAR AP - MASTERING ANDROID WEAR APPLICATION DEVELOPMENT Organization: PACKT
Date: 2016-12-08
Description: Master the future of mobile devices in wearable technology About This Book Mastering Android Wear Development is a complete guide to wearable technology for experienced Android developers Notifications, voice input, coping with round screens – all the key challenges of wearable technology are covered This book describes not just how to write code for wearables, but also how to think about wearable technology and design apps that work well with the physical limitations of wearable devices Who This Book Is For This book is for application developers (the web, mobile, and desktop) who are interested in building new wearable apps, and mobile developers who already have apps on iTunes or Google Play Store and are looking to provide Android Wear support for their existing Android or iOS apps.
PACKT - UNITY 2017 GAME DEVELOPME - UNITY 2017 GAME DEVELOPMENT ESSENTIALS - THIRD EDITION - BUILD FULLY FUNCTIONAL 2D AND 3D GAMES WITH REALISTIC ENVIRONMENTS, SOUNDS, PHYSICS, SPECIAL EFFECTS, AND MORE! Organization: PACKT
Date: 2018-01-31
Description: Go through 3D game development techniques using Unity About This Book • Kick-start your game development carrer and build ready-to-play 2D and 3D games with ease • Understand the key concepts in game design including scripting, physics, instantiation, particle effects, and more • Build games that run on desktop, mobile, and the web Who This Book Is For Who this book is written for: If you're a designer or animator who wishes to take their first steps into game development or prototyping, or if you've simply spent many hours sitting in front of video games with ideas bubbling away in the back of your mind, Unity and this book should be your starting point.

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